Sunday, May 23, 2021

Physical prototype.

 Some playtesters voiced their concern that physical unit token will be unwieldy to use or impossible to implement. So I designed a two layer tile that is easy to handle even if it holds multiple tokens.



The health markers are flippable 1/2 and 3/6 tokens. This way it is possible to represent 4 health unit with 2 tokens and each point of damage taken with 1 flip or token removal. Units up to 9 health can be represented with 2 tokens. I may need to work on visual representation, perhaps make 3/6 token physically bigger.