In my previous post I explained the basics of how deck-building games work and how I arrived to idea of the game I am designing. For now under absence of better name I call it "Robotic Factory".
Disclaimer: the card art on this page, more specifically absence of it, is temporarily and WIP. All icons on cards are taken from
https://game-icons.net/ which provides thousands of images under CC-BY 3.0 license.
You and your rival land on mysterious planet and take control of precursor robotic factory. The inner workings of the factory are too complex for your understanding. You understand that it creates components from a list of schematics deep in machine's memory. By disassembling the produce you can learn more about the machine and add new schematics scattered around the planet to machine's memory.
You start with a deck of 10 basic cards. Every turn you draw 5. The two card types are component and consumable. Both types can be scrapped for research points. Components can be used to build robots to fight for you. Consumables provide immediate effect on your deck, enemy deck or battlefield. Both types of card move to discard pile after use. If you have no cards to draw reshuffle discard pile.
You have 2 assembly beds in robotic factory. Each may contain a robot under construction. To start construction place a part of body type on assembly bed. To do so discard the card and adjust the sliders in production area. As long as robot has enough power during your turn you can deploy it in your controlled area (more about it in future post). There are some restrictions, each robot may have at most 2 weapons or one special system.
Here are some examples (click to enlarge the explanation sheet). You can put a basic reactor and basic laser on basic rover consuming 5 space and reactor provides just enough power. However to put another laser you will need to put another reactor. Later in the game you may have advanced reactor providing 5 energy so you can put 2 lasers in rover with just one reactor. Or perhaps get an advanced mech body with integrated reactor.
In future post I will explain how production bed is implemented in cardboard.
As usual your feedback is welcome.